Method |
Description |
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__construct ( array $settings = [] ) |
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addGenerator ( $object, $name ) |
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generateChunk ( $chunkX, $chunkZ ) |
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getFastNoise1D ( Noise $noise, integer $xSize, integer $samplingRate, integer $x, integer $y, integer $z ) : SplFixedArray |
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getFastNoise2D ( Noise $noise, integer $xSize, integer $zSize, integer $samplingRate, integer $x, integer $y, integer $z ) : SplFixedArray |
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getFastNoise3D ( Noise $noise, integer $xSize, integer $ySize, integer $zSize, integer $xSamplingRate, integer $ySamplingRate, integer $zSamplingRate, integer $x, integer $y, integer $z ) : SplFixedArray |
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getGenerator ( $name ) : Generator |
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getGeneratorList ( ) : string[] |
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getGeneratorName ( $class ) |
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getName ( ) |
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getSettings ( ) |
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getSpawn ( ) |
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getWaterHeight ( ) : integer |
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init ( pocketmine\level\ChunkManager $level, Random $random ) |
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populateChunk ( $chunkX, $chunkZ ) |
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