Method |
Description |
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__construct ( $seed, $waterHeight ) |
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cleanChunks ( ) |
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getBlockDataAt ( integer $x, integer $y, integer $z ) : integer |
Gets the raw block metadata |
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getBlockIdAt ( integer $x, integer $y, integer $z ) : integer |
Gets the raw block id. |
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getBlockLightAt ( integer $x, integer $y, integer $z ) : integer |
Gets the raw block light level |
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getChunk ( integer $chunkX, integer $chunkZ ) : pocketmine\level\format\FullChunk | null |
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getSeed ( ) : integer | string |
Gets the level seed |
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getWaterHeight ( ) : integer |
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setBlockDataAt ( integer $x, integer $y, integer $z, integer $data ) |
Sets the raw block metadata. |
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setBlockIdAt ( integer $x, integer $y, integer $z, integer $id ) |
Sets the raw block id. |
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setBlockLightAt ( integer $x, integer $y, integer $z, integer $level ) |
Sets the raw block light level. |
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setChunk ( integer $chunkX, integer $chunkZ, pocketmine\level\format\FullChunk $chunk = null ) |
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updateBlockLight ( integer $x, integer $y, integer $z ) |
Updates the light around the block |
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