PHP Class Trismegiste\Mondrian\Graph\BreadthFirstSearch
Uses the breadth first search method : shortest path and avoid cycle
Note : this is my own algorithm, I find it ugly and not DRY
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Open project: trismegiste/mondrian
Protected Properties
Property |
Type |
Description |
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$stack |
|
|
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Public Methods
Method |
Description |
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searchPath ( Vertex $src, Vertex $dst ) |
|
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Protected Methods
Method Details
recursivSearchPath()
protected method
protected recursivSearchPath ( SplObjectStorage $step, Vertex $dst ) |
$step |
SplObjectStorage |
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$dst |
Vertex |
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resetVisited()
protected method
Reset visited state of edges
searchPath()
public method
public searchPath ( Vertex $src, Vertex $dst ) |
$src |
Vertex |
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$dst |
Vertex |
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Property Details
$stack protected_oe property