PHP Interface izzum\statemachine\loader\Loader

Loader is a marker interface for our package, so it always expects a Loader implementation. An implementation of Loader might use subclasses of Transition and State to provide alternative behaviour eg: an application performance optimized prioritized transition, so that when a state has 2 outgoing transitions, 1 is always tried first. An implementation of Loader knows how to retrieve the transition and state data from it's source and it knows about the izzum\statemachine. Therefore, the Loader implementation is best suited to create all transitions and states. A Loader implementation might create application specific subclasses of Transition and State (in case you need extra functionality) Ideally your specific loader should: - implement this interface: for use in a subclass of AbstractFactory - create the transitions and states correctly (use LoaderArray via composition) - work together with your persistence adapter (a concrete persistence adapter could implement this interface) to retrieve the data for the creation of the transitions and states - act as a Decorator for the LoaderArray
See also: LoaderArray
See also: izzum\statemachine\persistence\PDO
Author: Rolf Vreijdenberger
Show file Open project: rolfvreijdenberger/izzum-statemachine Interface Usage Examples

Public Methods

Method Description
load ( StateMachine $stateMachine ) : integer Loads a state machine with the correct transitions and state data
toString ( ) : string

Method Details

load() public method

Loads a state machine with the correct transitions and state data
public load ( StateMachine $stateMachine ) : integer
$stateMachine izzum\statemachine\StateMachine
return integer the number of transitions actually loaded on the machine

toString() public method

public toString ( ) : string
return string