메소드 |
설명 |
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__construct ( ) |
constructor |
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disableColourSupport ( ) : void |
disables any colour output |
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enableColourSupport ( ) : void |
asks each active plugin to switch on colour support if possible |
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endPhase ( Phase $phase, Phase_Result $phaseResult ) : void |
called when a story ends a phase |
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endPhaseGroup ( PhaseGroup_Result $result ) : void |
called when we have finished playing a PhaseGroup |
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endStoryplayer ( float $duration ) : integer |
called when Storyplayer exits |
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enforceColourSupport ( ) : void |
forces switching on colour support |
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getActiveConsolePlugin ( ) : Console | null |
return the active plugin in the 'console' slot |
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getActivePluginInSlot ( string $slotName ) : OutputPlugin | null |
return the active plugin in the named slot |
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getPlugins ( ) : array |
get the array of all plugins |
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logCliError ( string $msg ) : void |
called when the outer CLI shell encounters a fatal error |
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logCliErrorWithException ( string $msg, Exception $e ) : void |
called when the outer CLI shell encounters a fatal error |
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logCliInfo ( string $msg ) : void |
called when the outer CLI shell needs to tell the user something |
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logCliWarning ( string $msg ) : void |
called when the outer CLI shell needs to publish a warning |
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logPhaseActivity ( string $msg, array | null $codeLine = null ) : void |
called when a story logs an action |
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logPhaseCodeLine ( array $codeLine ) : void |
called when we want to record which line of code in a phase is
currently executing |
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logPhaseError ( string $phaseName, string $msg ) : void |
called when a story logs an error |
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logPhaseSkipped ( string $phaseName, string $msg ) : void |
called when a story is skipped |
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logPhaseSubprocessOutput ( string $msg ) : void |
called when a story logs the (possibly partial) output from
running a subprocess |
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logVardump ( string $name, mixed $var ) : void |
an alternative to using PHP's built-in var_dump() |
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resetSilentMode ( ) : void |
disable 'silent' mode |
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setSilentMode ( ) : void |
switches 'silent' mode on |
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startPhase ( $phase ) : void |
called when a story starts a new phase |
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startPhaseGroup ( string $activity, string $name ) : void |
called when we start playing a new PhaseGroup |
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startStoryplayer ( string $version, string $url, string $copyright, string $license ) : void |
called when storyplayer starts |
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usePluginAsConsole ( Console $plugin ) : void |
make a plugin the one that we use when writing to the user's
console |
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usePluginInSlot ( OutputPlugin $plugin, string $slotName ) |
set the plugin for a named output slot |
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