메소드 | 설명 | |
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populate ( pocketmine\level\ChunkManager $level, $chunkX, $chunkZ, |
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setBaseAmount ( $amount ) | ||
setRandomAmount ( $amount ) |
메소드 | 설명 | |
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calculateFlowCost ( $xx, $yy, $zz, $accumulatedCost, $previousDirection ) | ||
canFlowInto ( $x, $y, $z ) | ||
canNetherLavaStay ( $x, $y, $z ) | ||
flowIntoBlock ( $x, $y, $z, $newFlowDecay ) | ||
getFlowDecay ( $x1, $y1, $z1, $x2, $y2, $z2 ) | ||
getHighestWorkableBlock ( $x, $z ) | ||
getOptimalFlowDirections ( $xx, $yy, $zz ) | ||
getSmallestFlowDecay ( $x1, $y1, $z1, $x2, $y2, $z2, $decay ) | ||
lavaSpread ( $x, $y, $z ) |
public populate ( pocketmine\level\ChunkManager $level, $chunkX, $chunkZ, |
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$level | pocketmine\level\ChunkManager | |
$random |