메소드 | 설명 | |
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__construct ( array $options = [] ) | ||
generateChunk ( $chunkX, $chunkZ ) | ||
getName ( ) : string | ||
getSettings ( ) | ||
getSpawn ( ) | ||
init ( pocketmine\level\ChunkManager $level, |
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populateChunk ( $chunkX, $chunkZ ) |
메소드 | 설명 | |
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parsePreset ( $preset, $chunkX, $chunkZ ) |
public init ( pocketmine\level\ChunkManager $level, |
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$level | pocketmine\level\ChunkManager | |
$random |