메소드 |
설명 |
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__construct ( Server $server ) |
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blockAddress ( $address, $timeout = 300 ) |
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close ( Player $player, $reason = "unknown reason" ) |
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closeSession ( $identifier, $reason ) |
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emergencyShutdown ( ) |
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handleEncapsulated ( $identifier, EncapsulatedPacket $packet, $flags ) |
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handleOption ( $name, $value ) |
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handleRaw ( $address, $port, $payload ) |
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notifyACK ( $identifier, $identifierACK ) |
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openSession ( $identifier, $address, $port, $clientID ) |
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process ( ) |
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putPacket ( Player $player, DataPacket $packet, $needACK = false, $immediate = false ) |
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sendRawPacket ( $address, $port, $payload ) |
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setName ( $name ) |
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setNetwork ( Network $network ) |
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setPortCheck ( $name ) |
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shutdown ( ) |
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unblockAddress ( $address ) |
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