PHP Class pocketmine\level\generator\normal\Normal

Inheritance: extends pocketmine\level\generator\Generator
Exibir arquivo Open project: iTXTech/Genisys

Protected Properties

Property Type Description
$bedrockDepth
$generationPopulators pocketmine\level\generator\populator\Populator[]
$level pocketmine\level\ChunkManager
$noiseBase pocketmine\level\generator\noise\Simplex
$populators pocketmine\level\generator\populator\Populator[]
$random pocketmine\utils\Random
$selector pocketmine\level\generator\biome\BiomeSelector
$waterHeight

Public Methods

Method Description
__construct ( array $options = [] )
generateChunk ( $chunkX, $chunkZ )
getName ( ) : string
getSettings ( )
getSpawn ( )
getWaterHeight ( ) : integer
init ( pocketmine\level\ChunkManager $level, Random $random )
pickBiome ( $x, $z )
populateChunk ( $chunkX, $chunkZ )

Private Methods

Method Description
generateKernel ( )

Method Details

__construct() public method

public __construct ( array $options = [] )
$options array

generateChunk() public method

public generateChunk ( $chunkX, $chunkZ )

getName() public method

public getName ( ) : string
return string

getSettings() public method

public getSettings ( )

getSpawn() public method

public getSpawn ( )

getWaterHeight() public method

public getWaterHeight ( ) : integer
return integer

init() public method

public init ( pocketmine\level\ChunkManager $level, Random $random )
$level pocketmine\level\ChunkManager
$random pocketmine\utils\Random

pickBiome() public method

public pickBiome ( $x, $z )

populateChunk() public method

public populateChunk ( $chunkX, $chunkZ )

Property Details

$bedrockDepth protected_oe property

protected $bedrockDepth

$generationPopulators protected_oe property

protected Populator[],pocketmine\level\generator\populator $generationPopulators
return pocketmine\level\generator\populator\Populator[]

$level protected_oe property

protected ChunkManager,pocketmine\level $level
return pocketmine\level\ChunkManager

$noiseBase protected_oe property

protected Simplex,pocketmine\level\generator\noise $noiseBase
return pocketmine\level\generator\noise\Simplex

$populators protected_oe property

protected Populator[],pocketmine\level\generator\populator $populators
return pocketmine\level\generator\populator\Populator[]

$random protected_oe property

protected Random,pocketmine\utils $random
return pocketmine\utils\Random

$selector protected_oe property

protected BiomeSelector,pocketmine\level\generator\biome $selector
return pocketmine\level\generator\biome\BiomeSelector

$waterHeight protected_oe property

protected $waterHeight