PHP Class Prado\TComponent

TComponent is the base class for all PRADO components. TComponent implements the protocol of defining, using properties, behaviors, and events. A property is defined by a getter method, and/or a setter method. Properties can be accessed in the way like accessing normal object members. Reading or writing a property will cause the invocation of the corresponding getter or setter method, e.g., $a=$this->Text; // equivalent to $a=$this->getText(); $this->Text='abc'; // equivalent to $this->setText('abc'); The signatures of getter and setter methods are as follows, getter, defines a readable property 'Text' function getText() { ... } setter, defines a writable property 'Text', with $value being the value to be set to the property function setText($value) { ... } Property names are case-insensitive. It is recommended that they are written in the format of concatenated words, with the first letter of each word capitalized (e.g. DisplayMode, ItemStyle). Javascript Get and Set Since Prado 3.2 a new class of javascript-friendly properties have been introduced to better deal with potential security problems like cross-site scripting issues. All the data that gets sent clientside inside a javascript block is now encoded by default. Sometimes there's the need to bypass this encoding and be able to send raw javascript code. This new class of javascript-friendly properties are identified by their name starting with 'js' (case insensitive): getter, defines a readable property 'Text' function getJsText() { ... } setter, defines a writable property 'Text', with $value being the value to be set to the property function setJsText(TJavaScriptLiteral $value) { ... } Js-friendly properties can be accessed using both their Js-less name and their Js-enabled name: set some simple text as property value $component->Text = 'text'; set some javascript code as property value $component->JsText = 'raw javascript'; In the first case, the property value will automatically gets encoded when sent clientside inside a javascript block. In the second case, the property will be 'marked' as being a safe javascript statement and will not be encoded when rendered inside a javascript block. This special handling makes use of the {@link TJavaScriptLiteral} class. Events An event is defined by the presence of a method whose name starts with 'on'. The event name is the method name and is thus case-insensitive. An event can be attached with one or several methods (called event handlers). An event can be raised by calling {@link raiseEvent} method, upon which the attached event handlers will be invoked automatically in the order they are attached to the event. Event handlers must have the following signature, function eventHandlerFuncName($sender,$param) { ... } where $sender refers to the object who is responsible for the raising of the event, and $param refers to a structure that may contain event-specific information. To raise an event (assuming named as 'Click') of a component, use $component->raiseEvent('OnClick'); $component->raiseEvent('OnClick', $this, $param); To attach an event handler to an event, use one of the following ways, $component->OnClick=$callback; // or $component->OnClick->add($callback); $component->attachEventHandler('OnClick',$callback); The first two ways make use of the fact that $component->OnClick refers to the event handler list {@link TPriorityList} for the 'OnClick' event. The variable $callback contains the definition of the event handler that can be either a string referring to a global function name, or an array whose first element refers to an object and second element a method name/path that is reachable by the object, e.g. - 'buttonClicked' : buttonClicked($sender,$param); - array($object,'buttonClicked') : $object->buttonClicked($sender,$param); - array($object,'MainContent.SubmitButton.buttonClicked') : $object->MainContent->SubmitButton->buttonClicked($sender,$param); With the addition of behaviors, a more expansive event model is needed. There are two new event types (global and dynamic events) as well as a more comprehensive behavior model that includes class wide behaviors. A global event is defined by all events whose name starts with 'fx'. The event name is potentially a method name and is thus case-insensitive. All 'fx' events are valid as the whole 'fx' event/method space is global in nature. Any object may patch into any global event by defining that event as a method. Global events have priorities just like 'on' events; so as to be able to order the event execution. Due to the nature of all events which start with 'fx' being valid, in effect, every object has every 'fx' global event. It is simply an issue of tapping into the desired global event. A global event that starts with 'fx' can be called even if the object does not implement the method of the global event. A call to a non-existing 'fx' method will, at minimal, function and return null. If a method argument list has a first parameter, it will be returned instead of null. This allows filtering and chaining. 'fx' methods do not automatically install and uninstall. To install and uninstall an object's global event listeners, call the object's {@link listen} and {@link unlisten} methods, respectively. An object may auto-install its global event during {@link __construct} by overriding {@link getAutoGlobalListen} and returning true. As of PHP version 5.3, nulled objects without code references will still continue to persist in the global event queue because {@link __destruct} is not automatically called. In the common __destruct method, if an object is listening to global events, then {@link unlisten} is called. {@link unlisten} is required to be manually called before an object is left without references if it is currently listening to any global events. This includes class wide behaviors. An object that contains a method that starts with 'fx' will have those functions automatically receive those events of the same name after {@link listen} is called on the object. An object may listen to a global event without defining an 'fx' method of the same name by adding an object method to the global event list. For example $component->fxGlobalCheck=$callback; // or $component->OnClick->add($callback); $component->attachEventHandler('fxGlobalCheck',array($object, 'someMethod')); Events between Objects and their behaviors, Dynamic Events An intra-object/behavior event is defined by methods that start with 'dy'. Just as with 'fx' global events, every object has every dynamic event. Any call to a method that starts with 'dy' will be handled, regardless of whether it is implemented. These events are for communicating with attached behaviors. Dynamic events can be used in a variety of ways. They can be used to tell behaviors when a non-behavior method is called. Dynamic events could be used as data filters. They could also be used to specify when a piece of code is to be run, eg. should the loop process be performed on a particular piece of data. In this way, some control is handed to the behaviors over the process and/or data. If there are no handlers for an 'fx' or 'dy' event, it will return the first parameter of the argument list. If there are no arguments, these events will return null. If there are handlers an 'fx' method will be called directly within the object. Global 'fx' events are triggered by calling {@link raiseEvent}. For dynamic events where there are behaviors that respond to the dynamic events, a {@link TCallChain} is developed. A call chain allows the behavior dynamic event implementations to call further implementing behaviors within a chain. If an object implements {@link IDynamicMethods}, all global and object dynamic events will be sent to {@link __dycall}. In the case of global events, all global events will trigger this method. In the case of behaviors, all undefined dynamic events which are called will be passed through to this method. Behaviors There are two types of behaviors. There are individual object behaviors and there are class wide behaviors. Class behaviors depend upon object behaviors. When a new class implements {@link IBehavior} or {@link IClassBehavior} or extends {@link TBehavior} or {@link TClassBehavior}, it may be added to an object by calling the object's {@link attachBehavior}. The behaviors associated name can then be used to {@link enableBehavior} or {@link disableBehavior} the specific behavior. All behaviors may be turned on and off via {@link enableBehaviors} and {@link disableBehaviors}, respectively. To check if behaviors are on or off a call to {@link getBehaviorsEnabled} will provide the variable. Attaching and detaching whole sets of behaviors is done using {@link attachBehaviors} and {@link detachBehaviors}. {@link clearBehaviors} removes all of an object's behaviors. {@link asa} returns a behavior of a specific name. {@link isa} is the behavior inclusive function that acts as the PHP operator {@link instanceof}. A behavior could provide the functionality of a specific class thus causing the host object to act similarly to a completely different class. A behavior would then implement {@link IInstanceCheck} to provide the identity of the different class. Class behaviors are similar to object behaviors except that the class behavior is the implementation for all instances of the class. A class behavior will have the object upon which is being called be prepended to the parameter list. This way the object is known across the class behavior implementation. Class behaviors are attached using {@link attachClassBehavior} and detached using {@link detachClassBehavior}. Class behaviors are important in that they will be applied to all new instances of a particular class. In this way class behaviors become default behaviors to a new instances of a class in {@link __construct}. Detaching a class behavior will remove the behavior from the default set of behaviors created for an object when the object is instanced. Class behaviors are also added to all existing instances via the global 'fx' event mechanism. When a new class behavior is added, the event {@link fxAttachClassBehavior} is raised and all existing instances that are listening to this global event (primarily after {@link listen} is called) will have this new behavior attached. A similar process is used when detaching class behaviors. Any objects listening to the global 'fx' event {@link fxDetachClassBehavior} will have a class behavior removed. Dynamic Intra-Object Events Dynamic events start with 'dy'. This mechanism is used to allow objects to communicate with their behaviors directly. The entire 'dy' event space is valid. All attached, enabled behaviors that implement a dynamic event are called when the host object calls the dynamic event. If there is no implementation or behaviors, this returns null when no parameters are supplied and will return the first parameter when there is at least one parameter in the dynamic event. null == $this->dyBehaviorEvent(); 5 == $this->dyBehaviorEvent(5); //when no behaviors implement this dynamic event Dynamic events can be chained together within behaviors to allow for data filtering. Dynamic events are implemented within behaviors by defining the event as a method. class TObjectBehavior extends TBehavior { public function dyBehaviorEvent($param1, $callchain) { Do something, eg: $param1 += 13; return $callchain->dyBehaviorEvent($param1); } } This implementation of a behavior and dynamic event will flow through to the next behavior implementing the dynamic event. The first parameter is always return when it is supplied. Otherwise a dynamic event returns null. In the case of a class behavior, the object is also prepended to the dynamic event. class TObjectClassBehavior extends TClassBehavior { public function dyBehaviorEvent($hostobject, $param1, $callchain) { Do something, eg: $param1 += $hostobject->getNumber(); return $callchain->dyBehaviorEvent($param1); } } When calling a dynamic event, only the parameters are passed. The host object and the call chain are built into the framework. Global Event and Dynamic event catching Given that all global 'fx' events and dynamic 'dy' events are valid and operational, there is a mechanism for catching events called that are not implemented (similar to the built-in PHP method {@link __call}). When a dynamic or global event is called but a behavior does not implement it, yet desires to know when an undefined dynamic event is run, the behavior implements the interface {@link IDynamicMethods} and method {@link __dycall}. In the case of dynamic events, {@link __dycall} is supplied with the method name and its parameters. When a global event is raised, via {@link raiseEvent}, the method is the event name and the parameters are supplied. When implemented, this catch-all mechanism is called for event global event event when implemented outside of a behavior. Within a behavior, it will also be called when the object to which the behavior is attached calls any unimplemented dynamic event. This is the fall-back mechanism for informing a class and/or behavior of when an global and/or undefined dynamic event is executed.
Since: 3.0
Author: Qiang Xue ([email protected])
Author: Brad Anderson ([email protected])
Exibir arquivo Open project: pradosoft/prado Class Usage Examples

Public Methods

Method Description
__call ( $method, $args ) : mixed Calls a method.
__construct ( ) The common __construct If desired by the new object, this will auto install and listen to global event functions as defined by the object via 'fx' methods. This also attaches any predefined behaviors.
__destruct ( ) The common __destruct This unlistens from the global event routines if listening
__get ( $name ) : mixed Returns a property value or an event handler list by property or event name.
__isset ( $name ) Checks if a property value is null, there are no events in the object event list or global event list registered under the name, and, if behaviors are enabled, Do not call this method. This is a PHP magic method that we override to allow using isset() to detect if a component property is set or not.
__set ( $name, $value ) Sets value of a component property.
__sleep ( ) Returns an array with the names of all variables of that object that should be serialized.
__unset ( $name ) Sets a component property to be null. Clears the object or global events. When enabled, loops through all behaviors and unsets the property or event.
addParsedObject ( $object ) Processes an object that is created during parsing template.
asa ( $behaviorname ) : Prado\Util\IBehavior Returns the named behavior object.
attachBehavior ( $name, $behavior, $priority = null ) : Prado\Util\IBehavior Attaches a behavior to this component.
attachBehaviors ( $behaviors ) Attaches a list of behaviors to the component.
attachClassBehavior ( $name, $behavior, $class = null, $priority = null ) This will add a class behavior to all classes instanced (that are listening) and future newly instanced objects.
attachEventHandler ( $name, $handler, $priority = null ) Attaches an event handler to an event.
canGetProperty ( $name ) : boolean Determines whether a property can be read.
canSetProperty ( $name ) : boolean Determines whether a property can be set.
clearBehaviors ( ) Detaches all behaviors from the component.
createdOnTemplate ( $parent ) This method is invoked after the component is instantiated by a template.
detachBehavior ( $name, $priority = false ) : Prado\Util\IBehavior Detaches a behavior from the component.
detachBehaviors ( $behaviors ) Detaches select behaviors from the component.
detachClassBehavior ( $name, $class = null, $priority = false ) This will remove a behavior from a class. It unregisters it from future instances and pulls the changes from all the instances that are listening as well.
detachEventHandler ( $name, $handler, $priority = false ) : boolean Detaches an existing event handler.
disableBehavior ( $name ) Disables an attached behavior. This cannot enable or disable whole class behaviors.
disableBehaviors ( ) Disables all behaviors attached to this component independent of the behaviors
enableBehavior ( $name ) Enables an attached object behavior. This cannot enable or disable whole class behaviors.
enableBehaviors ( ) Enables all behaviors attached to this component independent of the behaviors
evaluateExpression ( $expression ) : mixed Evaluates a PHP expression in the context of this control.
evaluateStatements ( $statements ) : string Evaluates a list of PHP statements.
fxAttachClassBehavior ( $sender, $param ) This is the method registered for all instanced objects should a class behavior be added after the class is instanced. Only when the class to which the behavior is being added is in this object's class hierarchy, via {@link getClassHierarchy}, is the behavior added to this instance.
fxDetachClassBehavior ( $sender, $param ) This is the method registered for all instanced objects should a class behavior be removed after the class is instanced. Only when the class to which the behavior is being added is in this object's class hierarchy, via {@link getClassHierarchy}, is the behavior removed from this instance.
getAutoGlobalListen ( ) : boolean Tells TComponent whether or not to automatically listen to global events.
getBehaviorsEnabled ( ) : boolean Returns if all the behaviors are turned on or off for the object.
getClassHierarchy ( $lowercase = false ) : array This returns an array of the class name and the names of all its parents. The base object first, {@link TComponent}, and the deepest subclass is last.
getEventHandlers ( $name ) : TPriorityList Returns the list of attached event handlers for an 'on' or 'fx' event. This function also checks through all the behaviors for 'on' event lists when behaviors are enabled.
getListeningToGlobalEvents ( ) : boolean Gets the state of listening to global events
getSubProperty ( $path ) : mixed Evaluates a property path.
hasEvent ( $name ) : boolean Determines whether an event is defined.
hasEventHandler ( $name ) : boolean Checks if an event has any handlers. This function also checks through all the behaviors for 'on' events when behaviors are enabled.
hasProperty ( $name ) : boolean Determines whether a property is defined.
isa ( $class ) : boolean Returns whether or not the object or any of the behaviors are of a particular class.
listen ( ) : numeric This adds an object's fx event handlers into the global broadcaster to listen into any broadcast global events called through {@link raiseEvent}
raiseEvent ( $name, $sender, $param, $responsetype = null, $postfunction = null ) : mixed Raises an event. This raises both inter-object 'on' events and global 'fx' events.
setSubProperty ( $path, $value ) Sets a value to a property path.
unlisten ( ) : numeric this removes an object's fx events from the global broadcaster

Protected Methods

Method Description
_getZappableSleepProps ( &$exprops ) Returns an array with the names of all variables of this object that should NOT be serialized because their value is the default one or useless to be cached for the next page loads.

Private Methods

Method Description
filter_prado_fx ( $name ) This utility function is a private array filter method. The array values that start with 'fx' are filtered in.

Method Details

__call() public method

Do not call this method directly. This is a PHP magic method that we override to allow behaviors, dynamic events (intra-object/behavior events), undefined dynamic and global events, and to allow using the following syntax to call a property setter or getter. $this->getPropertyName($value); // if there's a $this->getjsPropertyName() method $this->setPropertyName($value); // if there's a $this->setjsPropertyName() method Additional object behaviors override class behaviors. dynamic and global events do not fail even if they aren't implemented. Any intra-object/behavior dynamic events that are not implemented by the behavior return the first function paramater or null when no parameters are specified.
public __call ( $method, $args ) : mixed
return mixed result of the method call, or false if 'fx' or 'dy' function but is not found in the class, otherwise it runs

__construct() public method

This function installs all class behaviors in a class hierarchy from the deepest subclass through each parent to the top most class, TComponent.
public __construct ( )

__destruct() public method

PHP 5.3 does not __destruct objects when they are nulled and thus unlisten must be called must be explicitly called.
public __destruct ( )

__get() public method

Do not call this method. This is a PHP magic method that we override to allow using the following syntax to read a property: $value=$component->PropertyName; $value=$component->jsPropertyName; // return JavaScript literal and to obtain the event handler list for an event, $eventHandlerList=$component->EventName; This will also return the global event handler list when specifing an 'fx' event, $globalEventHandlerList=$component->fxEventName; When behaviors are enabled, this will return the behavior of a specific name, a property of a behavior, or an object 'on' event defined by the behavior.
public __get ( $name ) : mixed
return mixed the property value or the event handler list as {@link TPriorityList}

__isset() public method

This also works for global events. When behaviors are enabled, it will check for a behavior of the specified name, and also check the behavior for events and properties.
Since: 3.2.3
public __isset ( $name )

__set() public method

Do not call this method. This is a PHP magic method that we override to allow using the following syntax to set a property or attach an event handler. $this->PropertyName=$value; $this->jsPropertyName=$value; // $value will be treated as a JavaScript literal $this->EventName=$handler; $this->fxEventName=$handler; //global event listener When behaviors are enabled, this will also set a behaviors properties and events.
public __set ( $name, $value )

__sleep() public method

Do not call this method. This is a PHP magic method that will be called automatically prior to any serialization.
public __sleep ( )

__unset() public method

Do not call this method. This is a PHP magic method that we override to allow using unset() to set a component property to be null.
Since: 3.2.3
public __unset ( $name )

_getZappableSleepProps() protected method

Reimplement in derived classes to add new variables, but remember to also to call the parent implementation first.
protected _getZappableSleepProps ( &$exprops )

addParsedObject() public method

The object can be either a component or a static text string. This method can be overridden to customize the handling of newly created objects in template. Only framework developers and control developers should use this method. Behaviors may implement the function: public function dyAddParsedObject($object[, $chain]) { } to be executed when addParsedObject is called. All attached behaviors are notified through dyAddParsedObject.
See also: createdOnTemplate
public addParsedObject ( $object )

asa() public method

The name 'asa' stands for 'as a'.
Since: 3.2.3
public asa ( $behaviorname ) : Prado\Util\IBehavior
return Prado\Util\IBehavior the behavior object, or null if the behavior does not exist

attachBehavior() public method

This method will create the behavior object based on the given configuration. After that, the behavior object will be initialized by calling its {@link IBehavior::attach} method. Already attached behaviors may implement the function: public function dyAttachBehavior($name,$behavior[, $chain]) { } to be executed when attachBehavior is called. All attached behaviors are notified through dyAttachBehavior.
Since: 3.2.3
public attachBehavior ( $name, $behavior, $priority = null ) : Prado\Util\IBehavior
return Prado\Util\IBehavior the behavior object

attachBehaviors() public method

Each behavior is indexed by its name and should be an instance of {@link IBehavior}, a string specifying the behavior class, or a {@link TClassBehaviorEventParameter}.
Since: 3.2.3
public attachBehaviors ( $behaviors )

attachClassBehavior() public static method

This registers the behavior for future instances and pushes the changes to all the instances that are listening as well. The universal class behaviors are stored in an inverted stack with the latest class behavior being at the first position in the array. This is done so class behaviors are added last first.
Since: 3.2.3
public static attachClassBehavior ( $name, $behavior, $class = null, $priority = null )

attachEventHandler() public method

The handler must be a valid PHP callback, i.e., a string referring to a global function name, or an array containing two elements with the first element being an object and the second element a method name of the object. In Prado, you can also use method path to refer to an event handler. For example, array($object,'Parent.buttonClicked') uses a method path that refers to the method $object->Parent->buttonClicked(...). The event handler must be of the following signature, function handlerName($sender, $param) } function handlerName($sender, $param, $name) } where $sender represents the object that raises the event, and $param is the event parameter. $name refers to the event name being handled. This is a convenient method to add an event handler. It is equivalent to {@link getEventHandlers}($name)->add($handler). For complete management of event handlers, use {@link getEventHandlers} to get the event handler list first, and then do various {@link TPriorityList} operations to append, insert or remove event handlers. You may also do these operations like getting and setting properties, e.g., $component->OnClick[]=array($object,'buttonClicked'); $component->OnClick->insertAt(0,array($object,'buttonClicked')); which are equivalent to the following $component->getEventHandlers('OnClick')->add(array($object,'buttonClicked')); $component->getEventHandlers('OnClick')->insertAt(0,array($object,'buttonClicked')); Due to the nature of {@link getEventHandlers}, any active behaviors defining new 'on' events, this method will pass through to the behavior transparently.
public attachEventHandler ( $name, $handler, $priority = null )

canGetProperty() public method

A property can be read if the class has a getter method for the property name. Note, property name is case-insensitive. This also checks for getjs. When enabled, it loops through all active behaviors for the get property when undefined by the object.
public canGetProperty ( $name ) : boolean
return boolean whether the property can be read

canSetProperty() public method

A property can be written if the class has a setter method for the property name. Note, property name is case-insensitive. This also checks for setjs. When enabled, it loops through all active behaviors for the set property when undefined by the object.
public canSetProperty ( $name ) : boolean
return boolean whether the property can be written

clearBehaviors() public method

Detaches all behaviors from the component.
Since: 3.2.3
public clearBehaviors ( )

createdOnTemplate() public method

When this method is invoked, the component's properties have been initialized. The default implementation of this method will invoke the potential parent component's {@link addParsedObject}. This method can be overridden. Behaviors may implement the function: public function dyCreatedOnTemplate($parent, $chain) { return $chain->dyCreatedOnTemplate($parent); //example } to be executed when createdOnTemplate is called. All attached behaviors are notified through dyCreatedOnTemplate.
See also: addParsedObject
public createdOnTemplate ( $parent )

detachBehavior() public method

The behavior's {@link IBehavior::detach} method will be invoked. Behaviors may implement the function: public function dyDetachBehavior($name,$behavior[, $chain]) { } to be executed when detachBehavior is called. All attached behaviors are notified through dyDetachBehavior.
Since: 3.2.3
public detachBehavior ( $name, $priority = false ) : Prado\Util\IBehavior
return Prado\Util\IBehavior the detached behavior. Null if the behavior does not exist.

detachBehaviors() public method

Each behavior is indexed by its name and should be an instance of {@link IBehavior}, a string specifying the behavior class, or a {@link TClassBehaviorEventParameter}.
Since: 3.2.3
public detachBehaviors ( $behaviors )

detachClassBehavior() public static method

PHP 5.3 uses Late Static Binding to derive the static class upon which this method is called.
Since: 3.2.3
public static detachClassBehavior ( $name, $class = null, $priority = false )
$name the key of the class behavior
$class string class on which to attach this behavior. Defaults to null.
$priority numeric|null|false priority. false is any priority, null is default {@link TPriorityList} priority, and numeric is a specific priority.

detachEventHandler() public method

This method is the opposite of {@link attachEventHandler}. It will detach any 'on' events definedb by an objects active behaviors as well.
public detachEventHandler ( $name, $handler, $priority = false ) : boolean
return boolean if the removal is successful

disableBehavior() public method

A behavior is only effective when it is enabled. Behaviors may implement the function: public function dyDisableBehavior($name,$behavior[, $chain]) { } to be executed when disableBehavior is called. All attached behaviors are notified through dyDisableBehavior.
Since: 3.2.3
public disableBehavior ( $name )

disableBehaviors() public method

Behaviors may implement the function: public function dyDisableBehaviors($name,$behavior[, $chain]) { } to be executed when disableBehaviors is called. All attached behaviors are notified through dyDisableBehaviors.
Since: 3.2.3
public disableBehaviors ( )

enableBehavior() public method

A behavior is only effective when it is enabled. A behavior is enabled when first attached. Behaviors may implement the function: public function dyEnableBehavior($name,$behavior[, $chain]) { } to be executed when enableBehavior is called. All attached behaviors are notified through dyEnableBehavior.
Since: 3.2.3
public enableBehavior ( $name )

enableBehaviors() public method

Behaviors may implement the function: public function dyEnableBehaviors($name,$behavior[, $chain]) { } to be executed when enableBehaviors is called. All attached behaviors are notified through dyEnableBehaviors.
Since: 3.2.3
public enableBehaviors ( )

evaluateExpression() public method

Behaviors may implement the function: public function dyEvaluateExpressionFilter($expression, $chain) { return $chain->dyEvaluateExpressionFilter(str_replace('foo', 'bar', $expression)); //example } to be executed when evaluateExpression is called. All attached behaviors are notified through dyEvaluateExpressionFilter. The chaining is important in this function due to the filtering pass-through effect.
public evaluateExpression ( $expression ) : mixed
return mixed the expression result

evaluateStatements() public method

Behaviors may implement the function: public function dyEvaluateStatementsFilter($statements, $chain) { return $chain->dyEvaluateStatementsFilter(str_replace('foo', 'bar', $statements)); //example } to be executed when evaluateStatements is called. All attached behaviors are notified through dyEvaluateStatementsFilter. The chaining is important in this function due to the filtering pass-through effect.
public evaluateStatements ( $statements ) : string
return string content echoed or printed by the PHP statements

fxAttachClassBehavior() public method

This is the method registered for all instanced objects should a class behavior be added after the class is instanced. Only when the class to which the behavior is being added is in this object's class hierarchy, via {@link getClassHierarchy}, is the behavior added to this instance.
Since: 3.2.3
public fxAttachClassBehavior ( $sender, $param )
$sender the application
$param TClassBehaviorEventParameter

fxDetachClassBehavior() public method

This is the method registered for all instanced objects should a class behavior be removed after the class is instanced. Only when the class to which the behavior is being added is in this object's class hierarchy, via {@link getClassHierarchy}, is the behavior removed from this instance.
Since: 3.2.3
public fxDetachClassBehavior ( $sender, $param )
$sender the application
$param TClassBehaviorEventParameter

getAutoGlobalListen() public method

Defaults to false because PHP variable cleanup is affected if this is true. When unsetting a variable that is listening to global events, {@link unlisten} must explicitly be called when cleaning variables allocation or else the global event registry will contain references to the old object. This is true for PHP 5.4 Override this method by a subclass to change the setting. When set to true, this will enable {@link __construct} to call {@link listen}.
public getAutoGlobalListen ( ) : boolean
return boolean whether or not to auto listen to global events during {@link __construct}, default false

getBehaviorsEnabled() public method

Returns if all the behaviors are turned on or off for the object.
Since: 3.2.3
public getBehaviorsEnabled ( ) : boolean
return boolean whether or not all behaviors are enabled (true) or not (false)

getClassHierarchy() public method

This returns an array of the class name and the names of all its parents. The base object first, {@link TComponent}, and the deepest subclass is last.
public getClassHierarchy ( $lowercase = false ) : array
return array array of strings being the class hierarchy of $this.

getEventHandlers() public method

Returns the list of attached event handlers for an 'on' or 'fx' event. This function also checks through all the behaviors for 'on' event lists when behaviors are enabled.
public getEventHandlers ( $name ) : TPriorityList
return Prado\Collections\TPriorityList list of attached event handlers for an event

getListeningToGlobalEvents() public method

Gets the state of listening to global events
public getListeningToGlobalEvents ( ) : boolean
return boolean is Listening to global broadcast enabled

getSubProperty() public method

A property path is a sequence of property names concatenated by '.' character. For example, 'Parent.Page' refers to the 'Page' property of the component's 'Parent' property value (which should be a component also). When a property is not defined by an object, this also loops through all active behaviors of the object.
public getSubProperty ( $path ) : mixed
return mixed the property path value

hasEvent() public method

An event is defined if the class has a method whose name is the event name prefixed with 'on', 'fx', or 'dy'. Every object responds to every 'fx' and 'dy' event as they are in a universally accepted event space. 'on' event must be declared by the object. When enabled, this will loop through all active behaviors for 'on' events defined by the behavior. Note, event name is case-insensitive.
public hasEvent ( $name ) : boolean
return boolean

hasEventHandler() public method

'dy' dynamic events are not handled by this function.
public hasEventHandler ( $name ) : boolean
return boolean whether an event has been attached one or several handlers

hasProperty() public method

A property is defined if there is a getter or setter method defined in the class. Note, property names are case-insensitive.
public hasProperty ( $name ) : boolean
return boolean whether the property is defined

isa() public method

The name 'isa' stands for 'is a'. This first checks if $this is an instanceof the class. It then checks each Behavior. If a behavior implements {@link IInstanceCheck}, then the behavior can determine what it is an instanceof. If this behavior function returns true, then this method returns true. If the behavior instance checking function returns false, then no further checking is performed as it is assumed to be correct. If the behavior instance check function returns nothing or null or the behavior doesn't implement the {@link IInstanceCheck} interface, then the default instanceof occurs. The default isa behavior is to check if the behavior is an instanceof the class. The behavior {@link IInstanceCheck} is to allow a behavior to have the host object act as a completely different object.
Since: 3.2.3
public isa ( $class ) : boolean
return boolean whether or not the object or a behavior is an instance of a particular class

listen() public method

Behaviors may implement the function: public function dyListen($globalEvents[, $chain]) { $this->listen(); //eg } to be executed when listen is called. All attached behaviors are notified through dyListen.
public listen ( ) : numeric
return numeric the number of global events that were registered to the global event registry

raiseEvent() public method

This method represents the happening of an event and will invoke all attached event handlers for the event in {@link TPriorityList} order. This method does not handle intra-object/behavior dynamic 'dy' events. There are ways to handle event responses. By defailt {@link EVENT_RESULT_FILTER}, all event responses are stored in an array, filtered for null responses, and returned. If {@link EVENT_RESULT_ALL} is specified, all returned results will be stored along with the sender and param in an array $result[] = array('sender'=>$sender,'param'=>$param,'response'=>$response); If {@link EVENT_RESULT_FEED_FORWARD} is specified, then each handler result is then fed forward as the parameters for the next event. This allows for events to filter data directly by affecting the event parameters If a callable function is set in the response type or the post function filter is specified then the result of each called event handler is post processed by the callable function. Used in combination with {@link EVENT_RESULT_FEED_FORWARD}, any event (and its result) can be chained. When raising a global 'fx' event, registered handlers in the global event list for {@link GLOBAL_RAISE_EVENT_LISTENER} are always added into the set of event handlers. In this way, these global events are always raised for every global 'fx' event. The registered handlers for global raiseEvent events have priorities. Any registered global raiseEvent event handlers with a priority less than zero are added before the main event handlers being raised and any registered global raiseEvent event handlers with a priority equal or greater than zero are added after the main event handlers being raised. In this way all {@link GLOBAL_RAISE_EVENT_LISTENER} handlers are always called for every raised 'fx' event. Behaviors may implement the following functions: public function dyPreRaiseEvent($name,$sender,$param,$responsetype,$postfunction[, $chain]) { return $name; //eg, the event name may be filtered/changed } public function dyIntraRaiseEventTestHandler($handler,$sender,$param,$name[, $chain]) { return true; //should this particular handler be executed? true/false } public function dyIntraRaiseEventPostHandler($name,$sender,$param,$handler,$response[, $chain]) { contains the per handler response } public function dyPostRaiseEvent($responses,$name,$sender,$param,$responsetype,$postfunction[, $chain]) { return $responses; } to be executed when raiseEvent is called. The 'intra' dynamic events are called per handler in the handler loop. dyPreRaiseEvent has the effect of being able to change the event being raised. This intra object/behavior event returns the name of the desired event to be raised. It will pass through if no dynamic event is specified, or if the original event name is returned. dyIntraRaiseEventTestHandler returns true or false as to whether a specific handler should be called for a specific raised event (and associated event arguments) dyIntraRaiseEventPostHandler does not return anything. This allows behaviors to access the results of an event handler in the per handler loop. dyPostRaiseEvent returns the responses. This allows for any post processing of the event results from the sum of all event handlers When handling a catch-all {@link __dycall}, the method name is the name of the event and the parameters are the sender, the param, and then the name of the event.
public raiseEvent ( $name, $sender, $param, $responsetype = null, $postfunction = null ) : mixed
return mixed the results of the event

setSubProperty() public method

A property path is a sequence of property names concatenated by '.' character. For example, 'Parent.Page' refers to the 'Page' property of the component's 'Parent' property value (which should be a component also). When a property is not defined by an object, this also loops through all active behaviors of the object.
public setSubProperty ( $path, $value )

unlisten() public method

Behaviors may implement the function: public function dyUnlisten($globalEvents[, $chain]) { $this->behaviorUnlisten(); //eg } to be executed when listen is called. All attached behaviors are notified through dyUnlisten.
public unlisten ( ) : numeric
return numeric the number of global events that were unregistered from the global event registry