Свойство | Тип | Описание | |
---|---|---|---|
$hadCollision | |||
$shootingEntity |
Свойство | Тип | Описание | |
---|---|---|---|
$damage |
Метод | Описание | |
---|---|---|
__construct ( pocketmine\level\format\FullChunk $chunk, |
||
attack ( $damage, |
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canCollideWith ( |
||
onUpdate ( $currentTick ) | ||
saveNBT ( ) |
Метод | Описание | |
---|---|---|
initEntity ( ) |
public __construct ( pocketmine\level\format\FullChunk $chunk, |
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$chunk | pocketmine\level\format\FullChunk | |
$nbt | ||
$shootingEntity |
public attack ( $damage, |
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$source |